Month: February 2013

  • Producing a Demo Video for your iOS app

    My new iOS app GameTimer is getting closer to a release. The app has been submitted to Apple, so I’m now working on generating some interest on review sites. I’ve read the helpful “Pitch Perfect” by Erica Sadun and Steven Sande from TUAW. They make it clear that it’s important to stand out from the tens…

  • Using imageNamed to pick the right image file

    When designing an iOS app for different devices in the iOS family, there are a lot of different sizes (and corresponding image files). Rather than having to code all the different cases, UIKit’s UIImage imageNamed can take care of it. This is achieved by using naming conventions, so that UIImage can choose the “right” image…

  • “Free Initial Release” discussed on CoreIntution

    One of my favorite tech/developer podcasts, CoreIntuition by Daniel Jalkut and Manton Reece,  discussed the “Free Initial Release” strategy on their Episode 75. As fas was I understood them, the episode title “Please Don’t Make The Same Mistake” does not refer to “FIRST” – even though they were quite critical of the idea. As I’m not…